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- on unsetQT channel
- if the castNum of sprite channel = 0 then
- exit
- end if
- getQTname(channel)
- set QTname to the result
- if QTname contains ".MOV" then
- puppetSprite(channel, 1)
- set the movieRate of sprite channel to 0
- if the controller of cast QTname = 1 then
- set the controller of cast QTname to 0
- end if
- set the directToStage of cast QTname to 0
- end if
- puppetSprite(channel, 0)
- end
-